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Tokens 06

OKLCH gamut

Every pixel is one colour at the chosen hue, lightness upwards and chroma across, converted from OKLCH to linear sRGB and linear Display P3 in script.

From the Engineering page on ramtt.com

  • The two hairlines are the edges of the gamuts, found by bisection on every row, and past the P3 edge the plane is grey.
  • The dots are the ramp as the page renders it, read from the tokens and converted back to OKLCH.
  • The plane is drawn only when the hue, the size or the theme changes, in slices of about 8 ms with scheduler.yield between them.